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Source:
Renee Slick, 785-532-0613, rslick@k-state.edu
News release prepared by: Michelle Hall, 785-532-6415
Thursday,
May 26, 2005
K-STATE
PROFESSOR RESEARCHING WHETHER SIMULATORS HELP YOUNG TEENAGERS BECOME
BETTER DRIVERS
MANHATTAN
-- Researchers at Kansas State University are studying whether using
driving simulators helps make young teenagers safer when they take
to the road.
The
STAR, or Simulation, Training and Assessment Research Lab at K-State
is part of an initiative by Drive Safety, an organization that creates
driving simulators and researches their effectiveness in industry
and academic settings. Drive Safety sponsors the lab, which is directed
by Renee Slick, assistant professor of psychology at K-State.
At
the American Psychological Society meeting May 26-29, Slick and
students will give two presentations on the STAR Lab's research:
"Psychophysiological measures as a proxy for psychological
fidelity: A pilot study of college drivers," and "Workload
and perceived distraction from secondary tasks in teen drivers."
Slick
said the two main purposes of the lab are to work with teen drivers
to assess the training effectiveness of simulators and to study
whether such training transfers to real-life driving situations.
"Teen
driver safety is a critical issue because automobile crashes are
the leading case of death for our nation's youth," she said.
"We are focused on assessing psychological fidelity and development
of training focused on curbing high risk behaviors."
Training
teenagers to avoid dangerous driving situations is important, but
it is not practical to put them into dangerous situations on the
road and try to teach them how to react, Slick said.
"The
major advantage of simulation is that it gives teen drivers a chance
to practice and build experience without placing them in danger,"
she said.
STAR
Lab is working with schools in Utah and Kansas to study the effect
of combining traditional driver's education with modern curriculum
and technology. The next phase of the research will look at understanding
the difference between real-world and simulator driving, Slick said.
For this study, researchers will hook the student drivers up to
monitors while using the simulators and while driving in "real
life."
The
STAR Lab simulator is actually the front half of a real car and
focuses on the physical fidelity of what's its like to be in a vehicle
-- the CD player and the shifter all work, for example. Screens
surround the car, and onto them are projected virtual worlds with
images of roads, buildings, pedestrians and other cars. The simulator
can switch from daytime to nighttime and from sunny to snowy conditions,
for example. Although the researchers control the environment, the
student driver controls every move of the car.
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